Video Tutorial: Python Missile Command

Missile Command!Missile Command is one of the classic video games of the early 1980s, along with Pacman, Donkey Kong, Frogger, and Space Invaders, amongst others. In contrast to most other games of the time, you used a trackball to target enemy missiles that were threating to annihilate you and your planet.  The only thing standing between your planet and total destruction is your skill and dedication.

 

The Program

This is the first tutorial I've created which uses the Simpe Python Game Library, or SPGL. The SPGL is a Python module I wrote to simplify making basic 2D games. As it is built on the Python turtle module, it has that module's limitations. You can read about the SPGL and download it from my Github page: https://github.com/wynand1004/SPGL

Splash Screen

The Tutorial

Please watch the video introduction here.

It will talk about how to download and use the Simple Python Game Library.

There are nine stages in the tutorial:

STAGE I: VIDEO / CODE

 - Create the basic game classes

STAGE II: VIDEO / CODE

 - Move the enemy missile

STAGE III: VIDEO / CODE

 - Move the player missile

STAGE IV: VIDEO / CODE

 - Targeting with the mouse

STAGE V: VIDEO / CODE

 - Player and enemy missile explosions

STAGE VI: VIDEO / CODE

 - Collisions

STAGE VII: VIDEO / CODE

 - Multiple Cities, Silos, and Missiles

STAGE VIII: VIDEO / CODE

 - Player Missile Count and Scoring

STAGE IX: VIDEO / CODE

 - Basic Level System

I hope you find this useful.  If so, please comment on the YouTube videos, subscribe to my YouTube channel, and follow me on Twitter (@tokyoedtech)

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